Gears of War: E-Day: Everything We Know So Far

Jennifer Streep
33 Min Read

The Gears of War franchise has been a cornerstone of Xbox gaming since its debut in 2006, and fans are buzzing with excitement following the announcement of Gears of War: E-Day. This prequel promises to take players back to the most devastating moment in the series’ lore: Emergence Day. As we dive deep into everything we know about this highly anticipated title, we’ll explore the release date expectations, gameplay mechanics, storyline details, and what this means for the future of the franchise.

Contents

What Is Gears of War: E-Day?

Gears of War: E-Day represents a significant shift in the franchise’s storytelling approach. Rather than continuing the narrative forward, The Coalition has decided to revisit the single most important event in the Gears universe: the day the Locust Horde emerged from beneath Sera’s surface and plunged humanity into chaos.

The game was officially announced during the Xbox Games Showcase in June 2024, sending shockwaves through the gaming community. This announcement trailer showcased stunning visuals powered by Unreal Engine 5, demonstrating The Coalition’s commitment to pushing technical boundaries while honoring the franchise’s legacy.

E-Day, or Emergence Day, occurred 14 years before the events of the original Gears of War game. This catastrophic event saw billions of humans killed within the first 24 hours as the Locust Horde launched a coordinated, planet-wide assault. The Coalition’s decision to explore this pivotal moment offers unprecedented storytelling opportunities and allows both longtime fans and newcomers to experience the horror and chaos that defined the Gears universe.

The Storyline and Narrative Direction

Returning to Marcus Fenix and Dom Santiago

One of the most exciting aspects of Gears of War: E-Day is the return of franchise icons Marcus Fenix and Dominic Santiago. Players will experience these beloved characters in their younger years, before the war hardened them into the legendary soldiers we know from the original trilogy.

The narrative will focus on Marcus and Dom’s perspective during the initial Locust invasion, providing intimate character development that explores their friendship’s foundation. This prequel approach allows developers to answer long-standing questions about their relationship while introducing new layers of depth to their characters.

According to statements from The Coalition, the game will maintain the series’ signature emotional storytelling while introducing fresh narrative elements that make E-Day feel distinct from previous entries. The developers have emphasized their commitment to authenticity, ensuring that every story beat aligns with established lore while expanding the universe in meaningful ways.

The Horror of Emergence Day

The Coalition has indicated that Gears of War: E-Day will embrace a darker, more horror-focused tone compared to recent franchise entries. The initial invasion was truly apocalyptic, with the Locust emerging simultaneously across Sera, catching humanity completely off-guard.

This approach harkens back to the original Gears of War’s atmospheric tension, where every corner could hide a deadly threat. The development team has studied the franchise’s roots extensively, analyzing what made the first game so compelling and terrifying. By returning to this horror-focused design philosophy, E-Day aims to recapture that original sense of dread and desperation.

The narrative will reportedly showcase the collapse of civilized society in real-time, with players witnessing the COG’s (Coalition of Ordered Governments) desperate attempts to mount a defense against an enemy they don’t understand. This chaos provides the perfect backdrop for intense, emotionally charged gameplay moments.

Graphics and Technical Specifications

Unreal Engine 5 Implementation

Gears of War: E-Day will be The Coalition’s first game built entirely on Unreal Engine 5, Epic Games’ latest engine technology. The announcement trailer demonstrated remarkable visual fidelity, showcasing photorealistic character models, advanced lighting systems, and incredibly detailed environments.

Unreal Engine 5’s signature features, including Nanite virtualized geometry and Lumen global illumination, will enable The Coalition to create the most visually stunning Gears experience yet. Nanite allows developers to implement film-quality assets with millions of polygons, meaning every surface, weapon, and character can display unprecedented detail.

Lumen’s dynamic global illumination system ensures that lighting reacts realistically to environmental changes. In a game centered around the chaos of Emergence Day, this technology will enable dramatic lighting scenarios as cities burn and underground caverns are exposed to daylight for the first time in millennia.

Performance Targets and Platform Optimization

The Coalition has a strong track record of technical excellence, with Gears 5 receiving widespread praise for its performance optimization across Xbox hardware. Early indications suggest that Gears of War: E-Day will target 60 frames per second on Xbox Series X, with potential performance and quality modes offering players choice in how they experience the game.

The Xbox Series S will also receive full support, though specific performance targets haven’t been officially confirmed. Given The Coalition’s expertise with Xbox hardware optimization, expectations remain high that all players will enjoy smooth, responsive gameplay regardless of their console choice.

PC gaming enthusiasts can anticipate comprehensive graphics options, including support for cutting-edge technologies like ray tracing, DLSS, FSR, and potentially other upscaling solutions. The Coalition has historically provided robust PC ports with extensive customization options, and E-Day should continue this tradition.

Gameplay Mechanics and Innovation

Core Combat Systems

While specific gameplay details remain limited, The Coalition has confirmed that Gears of War: E-Day will maintain the series’ signature cover-based shooting mechanics. The satisfying weight of movement, the tactical depth of cover-to-cover advancement, and the visceral impact of weapons have defined Gears gameplay for nearly two decades, and these elements will remain central to E-Day’s design.

However, the developers have hinted at meaningful evolution within this framework. The setting of Emergence Day presents unique opportunities for gameplay scenarios not possible in other Gears titles. Players might experience the chaos of civilian evacuation, the desperation of fighting with limited military resources, or the terror of encountering Locust enemies for the first time.

The emphasis on horror suggests that resource management could play a more significant role than in recent franchise entries. Ammunition scarcity, limited equipment availability, and the fog of war created by humanity’s ignorance of their enemy could introduce survival elements that heighten tension.

Weapons and Equipment

The E-Day setting means players will likely have access to COG weaponry from before the war’s prolonged conflict forced innovation and adaptation. This could include earlier versions of iconic weapons like the Lancer assault rifle, potentially before the chainsaw bayonet became standard issue.

Military technology during this period was designed for human conflict, not for fighting subterranean monsters with thick hide and incredible strength. This technological gap could create interesting gameplay dynamics where standard military weapons prove less effective than expected, forcing players to adapt their tactics.

Fans can expect the return of beloved weapon types like the Gnasher shotgun, Longshot sniper rifle, and various explosive ordinance, though potentially in different forms or configurations that reflect the pre-war timeline.

Multiplayer and Cooperative Features

Campaign Cooperation

Gears of War has always excelled at cooperative gameplay, and E-Day will continue this tradition. The relationship between Marcus and Dom provides the perfect foundation for two-player cooperative campaign experiences, allowing friends to tackle Emergence Day’s horrors together.

The Coalition understands that cooperative play is fundamental to the Gears identity. Whether playing split-screen locally or online with friends across the globe, the campaign should offer seamless cooperative integration with design elements that encourage teamwork and communication.

Competitive Multiplayer Expectations

While The Coalition hasn’t detailed E-Day’s multiplayer offerings, the franchise’s competitive scene remains vibrant and passionate. Gears 5 built upon the series’ multiplayer legacy with refined mechanics, new modes, and strong post-launch support.

Expectations suggest that E-Day will feature classic competitive modes like Team Deathmatch, King of the Hill, and potentially new modes inspired by the Emergence Day setting. Maps set during the initial invasion could offer unique environmental storytelling opportunities while providing balanced, competitive battlegrounds.

The Emergence Day timeframe also opens possibilities for asymmetric multiplayer modes where COG forces defend against overwhelming Locust numbers, creating tense, objective-focused gameplay scenarios.

Horde Mode Evolution

Horde mode debuted in Gears of War 2 and has become a franchise staple, but its lore-friendly implementation in an Emergence Day setting presents interesting questions. The Coalition will need to creatively integrate this beloved cooperative mode in ways that make narrative sense while preserving the wave-based survival gameplay fans love.

Potential approaches could include defensive scenarios where players protect civilian evacuation points, hold critical infrastructure against Locust assault waves, or survive extended sieges with limited reinforcements. The possibilities align perfectly with the chaos and desperation of the initial invasion.

Release Date Predictions and Development Timeline

Official Information

As of the latest updates, The Coalition has not announced a specific release date for Gears of War: E-Day. The game was revealed during the June 2024 Xbox Games Showcase with a cinematic announcement trailer but no release window.

This lack of specific timing suggests the game remains relatively early in development, though the quality of the announcement materials indicates significant progress has been made.

Industry Analysis and Predictions

Based on typical AAA development cycles and The Coalition’s previous release patterns, industry analysts predict a release window between late 2025 and 2026. The studio’s commitment to quality and polish suggests they won’t rush E-Day to market before it’s ready.

The Coalition spent considerable time developing Gears 5, which released in September 2019 to critical acclaim. Given that E-Day represents a technical leap forward with Unreal Engine 5 and a narrative-focused experience, allowing adequate development time ensures the game meets the high standards fans expect.

Xbox’s gaming strategy increasingly focuses on delivering polished, complete experiences rather than hitting arbitrary release dates. Phil Spencer and the Xbox leadership team have repeatedly emphasized their patience with first-party studios, allowing creative teams the time necessary to realize their visions fully.

Pre-Order Information and Editions

Pre-order information has not yet been announced, but based on previous Gears releases, fans can anticipate multiple editions offering various bonuses and collectibles. Standard, Deluxe, and Ultimate editions typically provide tiered access to in-game content, early access periods, and physical collectibles for hardcore fans.

Gaming retailers and digital storefronts will likely offer exclusive pre-order bonuses such as character skins, weapon cosmetics, or in-game currency. These incentives reward early supporters while allowing players to customize their experience from day one.

Physical collector’s editions often include high-quality statues, art books, steelbook cases, and other memorabilia that celebrate the franchise’s legacy. Given E-Day’s significance in Gears lore, a premium collector’s edition seems virtually guaranteed.

The Coalition’s Vision and Development Philosophy

Studio Background and Expertise

The Coalition was formed specifically to steward the Gears of War franchise after Epic Games shifted focus to other projects. Under Microsoft’s ownership, the studio has worked diligently to honor the franchise’s legacy while pushing it forward with new ideas and technical innovation.

Their track record includes Gears of War: Ultimate Edition, a masterful remaster of the original game that introduced modern conveniences while preserving the classic experience. Gears of War 4 successfully continued the story with new protagonists while maintaining the series’ core identity. Gears 5 represented the franchise’s most ambitious entry, with expanded open-world elements, refined mechanics, and a compelling narrative.

This progressive evolution demonstrates The Coalition’s understanding of what makes Gears special while not being afraid to innovate. E-Day represents another bold step, using cutting-edge technology to explore the franchise’s most pivotal historical moment.

Community Feedback Integration

The Coalition maintains active communication with the Gears community through social media, forums, and direct outreach programs. This feedback loop has influenced everything from weapon balancing in multiplayer to narrative directions in campaign content.

For E-Day, community requests for a return to the franchise’s horror roots and desires to explore Emergence Day’s events have clearly influenced the creative direction. The developers’ willingness to listen and adapt based on fan feedback bodes well for E-Day’s reception.

The studio regularly engages with content creators, competitive players, and casual fans to gather diverse perspectives. This inclusive approach ensures that E-Day appeals to the broadest possible audience while satisfying longtime franchise devotees.

Connections to Existing Gears Lore

Timeline Placement

E-Day takes place 14 years before the original Gears of War, positioning it as the earliest point in the franchise’s interactive timeline. This placement offers narrative freedom while establishing connections to every subsequent game.

Understanding the timeline helps contextualize character ages and relationships. Marcus Fenix is younger, less battle-worn, and hasn’t yet experienced the profound losses that shape his personality in later games. Dom still has his wife Maria, providing tragic dramatic irony for players who know her eventual fate.

The COG exists at the height of its power, controlling Sera through authoritarian governance but possessing the infrastructure and military might to mount organized resistance. This contrasts sharply with the desperate, resource-starved COG depicted in later games.

Character Appearances and Cameos

Beyond Marcus and Dom, E-Day provides opportunities to feature other franchise characters in their younger incarnations. Adam Fenix, Marcus’s father and brilliant scientist, played crucial roles during Emergence Day’s immediate aftermath. His appearance seems likely, offering insights into his relationship with Marcus before their later estrangement.

Colonel Victor Hoffman, the gruff military leader featured prominently in multiple Gears games, would have been actively commanding COG forces during the initial invasion. His tactical expertise and leadership were instrumental in humanity’s survival.

Other potential appearances include Anya Stroud’s mother, Major Helena Stroud, who died during Emergence Day’s events. Depicting her sacrifice would add emotional weight while connecting to Anya’s character arc in later games.

Audio Design and Musical Score

Sound Engineering Excellence

Gears of War games have consistently featured exceptional audio design, with every weapon discharge, creature roar, and environmental effect carefully crafted to maximize impact. The signature Lancer chainsaw rev, the Boomshot’s explosive report, and the Gnasher’s devastating blast are all instantly recognizable audio signatures.

E-Day’s focus on horror suggests even greater emphasis on atmospheric audio design. The subtle sounds of Locust movement underground, the distant screams of civilians, and the creaking of damaged infrastructure can all contribute to pervasive tension.

Spatial audio technologies like Dolby Atmos and DTS:X will enable three-dimensional soundscapes where players can accurately locate threats by sound alone. This technical capability enhances both immersion and gameplay, giving attentive players tactical advantages.

Musical Composition

The Gears franchise’s musical scores have always balanced militaristic themes with emotional depth. Composer Ramin Djawadi’s work on the original game established the sonic identity that subsequent scores built upon.

E-Day’s score will need to capture both the horror of the initial invasion and the heroism of humanity’s desperate resistance. Expect orchestral arrangements that swell during intense combat sequences and minimize during quiet, tense exploration moments.

The music must also serve the narrative’s emotional beats, underscoring Marcus and Dom’s friendship while foreshadowing the tragedies both characters will eventually face. This delicate balance between action, horror, and emotion requires compositional expertise at the highest level.

Xbox Game Pass and Accessibility

Day One Game Pass Availability

As a Microsoft first-party title, Gears of War: E-Day will launch on Xbox Game Pass on day one. This makes the game accessible to the service’s millions of subscribers at no additional cost, significantly expanding the potential player base.

Day one Game Pass inclusion represents incredible value for subscribers while ensuring a robust launch population for multiplayer modes. This strategy has proven successful for previous Microsoft releases, creating vibrant communities from launch day.

For players considering hardware purchases, knowing that E-Day will be available through Game Pass might influence decisions about Xbox Series X|S consoles versus other gaming platforms. The value proposition of accessing premium first-party titles through subscription remains a key Xbox advantage.

Accessibility Features

The Coalition has demonstrated strong commitment to gaming accessibility, with Gears 5 receiving widespread praise for its comprehensive accessibility options. These features included customizable difficulty settings, colorblind modes, subtitle customization, and control remapping.

E-Day will likely expand upon these foundations, potentially incorporating new accessibility features that have become industry standard since Gears 5’s release. Options might include audio description for cutscenes, enhanced visual indicators for gameplay elements, and additional control schemes for players with limited mobility.

Microsoft’s corporate emphasis on inclusive gaming means The Coalition has full support for implementing cutting-edge accessibility features. The goal is ensuring that everyone who wants to experience Emergence Day’s story can do so regardless of physical limitations.

Marketing and Promotional Campaigns

Announcement Trailer Analysis

The announcement trailer showcased exceptional visual quality, focusing on atmosphere and character rather than gameplay footage. This artistic choice emphasized narrative ambitions while demonstrating Unreal Engine 5’s capabilities.

The trailer’s focus on Marcus and Dom’s younger selves immediately communicated the prequel nature while triggering nostalgia among longtime fans. Careful attention to period-appropriate equipment, uniforms, and technology demonstrated The Coalition’s commitment to lore accuracy.

Social media response to the announcement was overwhelmingly positive, with the reveal trailer accumulating millions of views across platforms within hours. This enthusiastic reception validates The Coalition’s creative direction and builds substantial momentum heading toward launch.

Future Marketing Initiatives

Expect The Coalition to reveal additional information through carefully planned marketing beats leading up to release. Gameplay demonstrations, developer diaries, character spotlights, and multiplayer reveals will maintain fan excitement while attracting new players.

Xbox showcase events provide ideal venues for major announcements, with Summer Game Fest, Gamescom, The Game Awards, and dedicated Xbox presentations offering platforms to reach gaming audiences worldwide.

Partnerships with content creators, gaming media outlets, and community influencers will amplify marketing messages while providing diverse perspectives on E-Day’s features. Early access programs for media and influencers generate preview coverage that builds anticipation.

Competitive Scene and Esports Potential

Gears Esports Legacy

Gears of War maintains a dedicated competitive community with organized esports leagues, tournaments, and professional teams. The Coalition has supported this scene through Gears 5 with prize pools, broadcast support, and game balance updates informed by high-level competitive play.

E-Day’s multiplayer component will need to satisfy competitive players’ demands for balanced, skill-based gameplay. Map design, weapon tuning, movement mechanics, and game mode variety all contribute to competitive viability.

The franchise’s unique blend of tactical positioning, precise aim requirements, and power weapon control creates a competitive skill ceiling that rewards mastery. Maintaining these elements while introducing fresh ideas will determine E-Day’s esports longevity.

Tournament Infrastructure

Microsoft and The Coalition’s investment in Gears esports includes tournament organization, streaming infrastructure, and player support systems. This commitment suggests E-Day will receive similar backing, potentially expanding the competitive scene beyond its current scope.

Major esports organizations have fielded Gears teams, recognizing the franchise’s competitive potential despite operating in a market dominated by other shooters. E-Day’s launch provides opportunities to attract new competitive players and organizations to the scene.

Spectator features, ranking systems, and competitive-specific game modes all contribute to healthy esports ecosystems. Including these elements from launch rather than adding them post-release demonstrates commitment to the competitive community.

Cross-Platform and Cross-Generational Play

Platform Availability

Gears of War: E-Day will launch on Xbox Series X|S and PC, leveraging Microsoft’s play anywhere ecosystem. Players who purchase the game digitally receive access on both platforms, with saved progress syncing through cloud saves.

This cross-platform approach maximizes accessibility while taking full advantage of each platform’s unique capabilities. Xbox Series X delivers console-optimized experiences with standardized performance, while PC offers customizable graphics settings and peripheral options.

The absence of Xbox One support reflects the technological ambitions E-Day represents. Unreal Engine 5’s advanced features and the game’s visual fidelity targets leverage hardware capabilities only available in current-generation systems.

Cross-Play Functionality

Gears 5 featured robust cross-play between Xbox and PC players, and E-Day will likely continue this approach. Allowing friends to play together regardless of platform strengthens communities while keeping matchmaking pools healthy.

Balancing cross-play between controller and mouse-and-keyboard users requires careful consideration, particularly in competitive modes. Input-based matchmaking options let players choose whether to compete against different input methods or restrict matches to similar control schemes.

The technical infrastructure supporting cross-play has matured significantly, with Microsoft’s Xbox Live services providing reliable, low-latency connections across platforms. This foundation ensures smooth cross-play experiences without compromising competitive integrity.

Post-Launch Content and Support

Live Service Elements

Modern AAA games increasingly incorporate live service elements with post-launch content updates, seasonal events, and ongoing support. While specific details haven’t been announced, Gears 5’s post-launch model provides insight into potential approaches.

Operation-based content releases could introduce new maps, characters, and cosmetic items on regular schedules. These updates maintain player engagement while providing long-term value beyond the initial purchase.

Balancing monetization with player-friendly practices remains crucial. Gears 5 evolved its approach based on community feedback, ultimately finding a model that supported ongoing development without predatory practices.

Expansion Possibilities

The Emergence Day setting offers tremendous potential for expansion content exploring different perspectives during the initial invasion. Downloadable story campaigns could follow other characters in different locations, broadening understanding of this pivotal event.

Hivebusters, a Gears 5 expansion, demonstrated The Coalition’s ability to deliver high-quality, focused story content post-launch. Similar expansions for E-Day could explore untold stories while experimenting with gameplay ideas distinct from the main campaign.

Community requests, narrative opportunities, and creative inspiration will all influence expansion content directions. The Coalition’s track record suggests they’ll support E-Day long after launch with meaningful additions.

Fan Expectations and Community Reactions

Nostalgia and Innovation Balance

Long-running franchises face the perpetual challenge of satisfying nostalgic fans while attracting new audiences and innovating meaningfully. E-Day’s prequel approach cleverly navigates these competing demands by revisiting beloved characters and timeline periods with cutting-edge technology.

Veteran fans appreciate seeing Marcus and Dom again while experiencing events previously only referenced in lore. Newcomers can jump in without extensive series knowledge since E-Day chronologically precedes all other games.

The Coalition must deliver enough familiar elements to feel authentically Gears while introducing sufficient innovation to justify a full-priced new release. Early indications suggest they understand this balance, combining franchise hallmarks with fresh perspectives.

Community Speculation and Theories

Active fan communities have generated countless theories about E-Day’s specific story beats, potential character appearances, and gameplay innovations. This speculation keeps engagement high during the development period while building anticipation.

Forums, social media platforms, and content creators dissect every trailer frame, developer comment, and promotional material for clues about the final game. This detective work creates grassroots marketing as fans share discoveries and theories across their networks.

The Coalition occasionally engages with this speculation, neither confirming nor denying theories but appreciating community passion. This interaction strengthens relationships between developers and fans while maintaining mystery around unrevealed features.

Technical Requirements and System Optimization

PC System Requirements

While official PC system requirements haven’t been published, Unreal Engine 5 games generally demand robust hardware for optimal performance. Minimum specifications will likely target 1080p resolution at 30 frames per second with lower graphical settings.

Recommended specifications should enable 1080p at 60 frames per second with high settings, while enthusiast-tier hardware will target 4K resolution, high frame rates, and maxed graphical fidelity with ray tracing enabled.

The Coalition’s PC releases have historically included thorough optimization and scalability options, allowing the game to perform well across hardware configurations. Expect comprehensive graphics menus with granular control over individual settings.

Storage and Loading Times

Unreal Engine 5 games can occupy significant storage space due to high-resolution assets and detailed textures. E-Day might require 100GB or more of available storage, particularly with high-resolution texture packs and all content installed.

Xbox Series X|S’s solid-state drives enable dramatically reduced loading times compared to previous generation hardware. Fast travel, respawns, and level transitions should occur with minimal waiting, maintaining immersion and pacing.

DirectStorage technology on both Xbox and PC further accelerates asset streaming, allowing massive, detailed environments to load seamlessly. This technology eliminates traditional loading screens in favor of smooth transitions between areas.

The Future of the Gears Franchise

E-Day’s Franchise Impact

Gears of War: E-Day represents more than just another franchise entry; it’s a statement about The Coalition’s long-term vision. By revisiting the universe’s foundational moment, they’re reinvigorating the franchise while setting the stage for future projects.

Commercial and critical success for E-Day could lead to additional prequel stories exploring other aspects of Sera’s history. The Pendulum Wars, humanity’s 79-year conflict before Emergence Day, offers decades of narrative potential.

Alternatively, strong performance might embolden The Coalition to continue the mainline timeline beyond Gears 5’s conclusion, resolving outstanding narrative threads while introducing new conflicts and characters.

Technological Benchmarking

As The Coalition’s first Unreal Engine 5 project, E-Day establishes technical foundations for all future franchise entries. Lessons learned during development, optimization techniques discovered, and asset pipelines created will benefit subsequent projects.

The game might become a technological showcase demonstrating Xbox Series X|S capabilities while highlighting what’s possible when talented developers leverage cutting-edge tools. This benchmark role carries significance beyond the franchise, influencing industry conversations about visual fidelity and performance.

Conclusion: Why E-Day Matters

Gears of War: E-Day represents a pivotal moment for one of gaming’s most beloved franchises. By returning to the series’ narrative foundation with cutting-edge technology and renewed creative vision, The Coalition is positioning Gears for continued relevance in an increasingly competitive marketplace.

The decision to explore Emergence Day demonstrates confidence in the franchise’s lore and characters while offering something genuinely new rather than incremental iteration. This bold creative choice deserves recognition, as safe sequels might have proven more commercially predictable.

For fans who’ve followed Marcus, Dom, and the COG’s desperate struggle against the Locust Horde since 2006, E-Day offers the opportunity to experience the catastrophe that started everything. For newcomers, it provides the perfect entry point into a rich universe without requiring extensive series knowledge.

As we await additional information about release dates, gameplay specifics, and multiplayer features, the excitement continues building. The Coalition has earned faith through consistent quality and respect for the franchise’s legacy. All signs suggest Gears of War: E-Day will deliver an experience worthy of its significant place in series lore while pushing the franchise forward technologically and narratively.

The months ahead will bring additional reveals, gameplay demonstrations, and details that fill out our understanding of what E-Day will ultimately become. Until then, fans can revisit previous franchise entries, dive deeper into Gears lore, and prepare for the return to Emergence Day when the Locust Horde emerged and changed Sera forever.


Sources:

  1. Xbox Official Website – https://www.xbox.com/games/gears-of-war-e-day
  2. The Coalition Official Twitter/X – https://twitter.com/CoalitionGears
  3. IGN Gaming News – https://www.ign.com/games/gears-of-war-e-day
  4. GameSpot Coverage – https://www.gamespot.com/games/gears-of-war-e-day/
  5. Polygon Industry Analysis – https://www.polygon.com/gaming
  6. Eurogamer Reports – https://www.eurogamer.net/
  7. Windows Central Xbox Coverage – https://www.windowscentral.com/gaming/xbox
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